Robert Lane Portfolio
Escape of the Nuclear Hamster - Y1 group modeule

Overview

This was my first year group module, where we had to work in a team to create a game. The game we created was called Escape of the Nuclear Hamster, and it was a 3d puzzle game inspired by Portal. Where the players manipulate the colour and direction of lasers to solve puzzles and escape the Room. I was responsible for programming the general game mechnics and systems of the game, including how the lasers worked and many of the interactable elements. This project taught me a lot about teamwork, communication, basic scrum management, agile development, and the importance of planning and organization in game development.