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Hi! I am a Computer science undergrad passionate about software engineering and systems design, within game development. Although my interest tends to be backend, am capable of frontend development too.
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Current Projects
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Portfolio Website

I'm Writing this in HTML utilizing the bootstrap 5 library. I used a YouTube series for help. I will add easy button soon but for now inspect the page.

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Y3 dissertation

My dissertation is going to explore creating a c++ library to generate specific meshes, these then can be used by multiple mediums and integrate with Unreal Engine. I will properly start this in september.

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Y3 group project

Our year 3 group project in unreal of which I am taking the role of Ai programmer and general backend/engine stuffs

Past Projects
Octopie - Y2 group project

This is my second year group project. I was the sole programmer in this project. My job involved creating the player controlers as well as designing and implementing the systems within the games allowing players to interact with the world and quests. These were designed to intergrate with unreal's blueprint editor, as such I could offload the small changes between items to the others in the team to change in blueprints. I also worked closely with our animator to create the dynamic octopus, in which the limbs seamlessly change between being simulated and animated. Also sort many git issues.

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Escape of the nuclear hamster - y1 team project

First year team game. Unity. We created a puzzle game of a portal esc style with a focus on using lasers for puzzles. My role was to create the system around how the lasers worked as well as how the players interacted with the world. I took the role of scrum master within this project as well as helping the other 2 programmers less experienced in unity.

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